Blizzard Entertainment Acquires Game Developer Proletariat To Boost World Of Warcraft Content
Proletariat, a Boston-based gaming studio, has been just lately acquired by Blizzard Entertainment. Proletariat confirmed this latest growth in a blog post yesterday, June 28, 2022. As famous by GameBeat, that is the most important acquisition that Blizzard Entertainment has made previously decade to develop its studios, with its final massive acquisition being Swinging Ape in 2005. This latest growth has successfully ending growth for Spellbreak, formally closing the servers in 2023. Proletariat went on to thank its followers and player-base for his or her help.
“…We are grateful to everyone in the game’s community for exploring the magical worlds and experiences we created together. Spellbreak was an ambitious project that saw our team push new boundaries in design and development and we are excited to continue to innovate as we create new titles in the future.”
Blizzard’s acquisition of Proletariat is do to the necessity to improve the frequency of content material for World of Warcraft. According to Gamebeat, Blizzard began searching for for exterior companions moreover hiring extra folks at its inside studio, and had its eyes on Proletariat after a search, for it’s skilled senior management group and enormous distant work-force.
However, as famous by GameBeat, this choice couldn’t have come at a extra awkward time. With Blizzard’s mother or father firm Activision Blizzard being acquired by Microsoft and Blizzard Entertainment’s controversy round sexual harassment and discrimination within the office. Seth Sivak, CEO of Proletariat, instructed GameBeat that after an “open and transparent conversation” with the Blizzard group, He was pleased and happy with modifications that they have been making to make Blizzard extra open and inclusive. Once the acquisition is finalized, Proletariat’s major focus might be to increasing World of Warcraft, with a few of their earliest work within the new Dragonflight enlargement coming later this 12 months.
Sivak said his pleasure for this subsequent chapter for Proletariat, noting that whereas Spellbreak was a “critical success” it by no means reached the variety of customers to justify its ongoing existence. For Sivak, this new alternative at Blizzard permits his group to speed up what they needed to do inside World of Warcraft.
“…Being able to work for the World of Warcraft audiences is really awesome. And the level of ambition on where I think both teams want to take World of Warcraft is incredibly exciting for us.”