Zelda: Tears of the Kingdom’s geography is hiding more secrets than you thought

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The Legend of Zelda: Tears of the Kingdom map is much larger than you might expect, and players have noticed something interesting about its geography.

Spoilers ahead for Tears of the Kingdom!

Tears of the Kingdom’s big selling point has obviously been all those floating islands in the sky high above Hyrule. Why wouldn’t they be, they’re pretty magical right? But it looks like the game was harboring a big secret: there’s an entire underground area that’s practically the size of Hyrule. It’s a pretty ridiculous secret that Nintendo somehow managed to keep, and it really shows why the game took so long (and makes it an even greater technological marvel). Interestingly though, it seems that the depths of Hyrule mirror their above ground counterparts.

as seen by GamesRadarMedia Molecule lead designer Peter Field shared a good drawing of how exactly the ground we are all familiar with in Hyrule is turned upside down in the depths. He demonstrates this by showing that if there is a mountain above ground, there is usually a deep pit below ground. It’s a cool but subtle detail, made easier to notice when looking at the map.

It is not the only thing that the surface and the subsoil share. On the Tears of the Kingdom subreddit, a player shared some tips, noting that “the shrines and the roots of light are in the same places. The names are backwards anagrams of each other.” Very helpful to think about if you’ve managed to bring out all the shrines above ground but not all the roots of light in the depths!

This is one of those details that really makes you appreciate how much thought and detail has gone into this sequel, like the simple way you can share cool secrets with friends or the even more charming tribute to the late Satoru Iwata.



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