The DioField Chronicle: How To Play As Shivat
[ad_1]

The DioField Chronicle is Square Enix’s newest RPG, and it options distinctive, tactical battles and a sturdy forged of characters. Each character brings one thing distinctive to the combination, however essentially the most vital character in any RPG is the healer. In this sport, that’s Shivat: a roguish younger man with a checkered previous who has highly effective therapeutic spells at his disposal.
How To Play As Shivat
Shivat is a Magicker like Waltaquin, however his spells are extra centered on therapeutic than dealing direct injury. That’s to not say he can’t dish out some ache, however even his offensive expertise are extra oblique than others. As with most magic customers, although, he’s not the sturdiest character and advantages from having somebody like Izelair take the hits.
Shivat’s iconic spell is Sanctuary, a robust therapeutic talent that creates a therapeutic pool inside a set space. This is ideal for preserving tanks and different close-quarter fighters wholesome after they’re in fight. Shivat additionally has entry to the Heal spell, but it surely’s sadly solely tied to low-tier weapons. Keep one among these weapons useful when utilizing Shivat as an adjutant, but when he’s in fight it’s finest to depend on Sanctuary.
Offensively, Shivat prefers to create alternatives for injury reasonably than attacking instantly. Both Flame Wisp and Lightning Rod deal injury over an space, making each of them helpful when enemies are grouped collectively. Use a Cavalier unit like Fredret to get enemies in near get essentially the most out of those spells. And Ice Missile is a superb spell that works properly with fast-hitting characters like Andrias.
Shivat’s talents are fairly commonplace for a magic person, largely centered on vitality preservation and improved therapeutic. Enhanced Healing is nice for preserving a number of characters alive, whereas Auto EP Recovery ensures that Shivat can have sufficient EP to remain within the combat. You may pair Focus with Magicker’s Mettle to considerably cut back Shivat’s cooldown occasions.
Skills

Convalescent Circle | Heal all allies within the goal space whereas the talent is energetic, and replenish the rescue gauge for incapacitated allies within the goal space. |
Heal | Restore 50% of a goal’s max HP. |
Sanctuary | Create a restorative space that regularly restores HP to allies inside it. |
Frenzied Soul | Deal injury to enemies within the goal space and restore a part of that injury as HP to all allies within the goal space. |
Ice Missile | Conjure a block of ice on the goal/ The block will fireplace icy arrows because the unit assaults. Has an opportunity to inflict freeze. |
Flame Wisp | Conjure a ball of flame that circles across the goal, probably inflicting burn on these it strikes. |
Lightning Rod | Deploy a lightning rod which offers injury at common intervals to enemies in its goal space, with an opportunity to inflict stun. |
Abilities
Healing Boost | Increases restoration quantity. |
Evasion Boost | Increases evasion. |
Extend Effect | Extends length of steady results by 50%. |
Enhanced Healing | Allows you to heal your self when therapeutic others. |
Soldier Killer | Deals 1.2x injury to Soldier unit sort. |
Focus | Reduces cooldown time by 30%. |
Auto EP Recovery | Recovers 1% EP each three seconds. |
EP Boost | Increases EP by 10. |
Magicker’s Mettle | Reduces cooldown time for all allies by 10%. |
The DioField Chronicle is offered now for Nintendo Switch, PlayStation, Xbox, and PC.
Related: The DioField Chronicle: How To Play As Andrias
[ad_2]
Source link