How to Beat the Zulon Jungle Boss in Freedom Planet 2
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Any recreation that entails characters shifting at excessive velocity and bouncing off of stuff is type of obligated to have a minimum of one pinball-esque boss struggle in it. For Freedom Planet 2, that struggle is towards Aaa, the world’s most annoying little one inventor, within the again half of the Zulon Jungle. Here’s easy methods to beat the Zulon Jungle boss in Freedom Planet 2.
How to Beat the Zulon Jungle Boss in Freedom Planet 2
After working via the Zulon Jungle, avoiding getting sandwiched between Aaa and Serpentine’s battle, you’ll finally come to a small, round cavern space. Aaa will emerge from the middle of the cavern in his mech and start rolling round. The excellent news is that the mech gained’t damage you whereas it’s rolling. The dangerous information is that Aaa will periodically stick his head out to launch homing bombs at you. The mech is rolling too quick to chase down, so we’ll have to make use of a little bit of trickery right here.
Related: Freedom Planet 2 Playable Characters and Moves
Rollin’ Around on the Speed of Sound

Due to the circuitous structure of the cavern, Aaa will all the time be rolling via in a type of unfastened figure-eight sample. When he throws out bombs, you want to run via the loops to maintain them in your tail whereas redirecting their path. Aaa can’t flip round whereas he’s rolling, so all you want to do is lead certainly one of his bombs into his mech, detonating it in his face. He’ll take injury when this occurs, in addition to cease for a second, supplying you with an opportunity to get an additional smack in earlier than he begins rolling once more.
The bombs have a little bit of a tough trajectory, and Aaa throws them out continuously, so that you may not be capable of get right into a loop earlier than they get too shut. Make certain to make use of your Guard when a bomb will get shut so that you don’t take injury, or in any other case use strikes with invincibility frames like Lilac’s Dragon Boost or Milla’s Barrier Shield. Also, when you can run as much as the highest ground of the cavern for a second if you want to, attempt to not keep up there; Serpentine will lock on from the background and launch a bevy of missiles at you in the event you’re out within the open too lengthy.
Just hold main Aaa’s bombs on a merry chase into his face till his mech finally breaks down. That child wants to put off the espresso a bit.
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