God of War Ragnarok gets the Digital Foundry treatment

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god of war ragnarok It’s due out soon, and Digital Foundry recently had some hands-on time with Kratos’ latest adventure.

According to Digital FoundryEven in its pre-release state, Ragnarok feels incredibly polished… effectively no stutters, no hiccups or any other weirdness.”

God of War Ragnarok – Shaping History (PS5 and PS4)

No bugs or visual glitches were found, and everything “feels polished to perfection.”

Digital Foundry said that while the game doesn’t break “tech envelopes”, the presentation is “so beautifully done and well organized that it’s hard not to be impressed”.

The beauty of the game is even more remarkable when played on PS5 through a 4K 120Hz compatible TV. DF suggests you play it in high frame rate mode as it “feels more responsive and you really lose very little in terms of overall image quality and detail”. [because] It looks fantastic.”

If you don’t have such a TV, play in 60hz performance mode. The frame rate stays stable, it has “excellent visual quality” and it’s one of the most stable 60fps games DF has seen on consoles.

There are four graphics modes available, and the main complaint seems to be that the quality modes “don’t offer as much jump” as they could.

Of course, there’s more to Digital Foundry’s game review. Click the link and read the full report.

God of War Ragnarok launches on PS4 and PS5 on November 9.



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