All Changes and Patch Notes for Dead by Daylight Update 6.1.0

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Dead by Daylight
Image by way of Behaviour Interactive Inc.

Recently, the builders of Dead by Daylight introduced that they’d be bringing some main overhauls to the sport’s methods with a view to enhance the sport’s total meta. This, ideally, would enhance the expertise for all gamers, be they Survivors or Killers. As of the 6.1.0 Mid-Chapter patch, that overhaul has come, and it’s an enormous one. Here are the entire modifications and patch notes for Dead by Daylight replace 6.1.0.

All Changes and Patch Notes for Dead by Daylight Update 6.1.0

We already lined nearly all of these new modifications and updates again when the builders first introduced them. You can try our article right here detailing them, however right here’s the brief model:

  • Progression has been up to date to make Prestiging simpler
  • Incentives have been launched to maintain the queues balanced
  • Several of the sport’s base mechanics, together with Generators and Killer pace have been tweaked, whereas a brand new class of motion, Conspicuous Actions, has been added
  • Numerous perks for each Killers and Survivors have been modified or tweaked

Related: When Does the Dead by Daylight Attack on Titan Crossover Release?

So, apart from the entire stuff we’ve already lined, what else has include the 6.1.0 replace?

To go along with the up to date perk system that got here with the development modifications, the Shrine of Secrets not provides teachable Perks to the Bloodweb. Rather, whenever you purchase a Perk from the Shrine of Secrets, it’s mechanically added to each related character’s stock. However, you will want to purchase the Perk once more or unlock it from its authentic character to get its increased tiers.

Image by way of Behaviour Interactive

Additionally, between the announcement of the overhaul and its launch, it ran by the PTB for a interval, which prompted the builders to make a couple of extra tweaks:

  • Reduced Prestige node price from 50,000 to twenty,000 
  • Increased Bloodpoint Category caps from 8,000 to 10,000 
  • Increased Global Bloodpoint soft-cap from 1,000,000 to 2,000,000 
  • Rules for changing Prestige ranges from the previous system to the brand new system have been made extra rewarding, however with a most place to begin of Prestige 9 
  • Reworked the Prestige Portrait reward for gamers who had already reached Prestige 3 on a personality 
  • Reworked the Prestige Perk Charm visuals 
  • Reworked the Prestige Crest visuals 
  • Endurance not stops a Survivor from taking place if they’ve Deep Wound 
  • Dead Hard’s Endurance period lowered from 1 second to 0.5 seconds 
  • Off The Record is now disabled when the Exit Gates are powered 
  • Overcharge’s regression has been lowered from 100%-400% to 75%-200% 
  • Botany Knowledge now has a Medkit effectivity penalty of -20% 
  • Spine Chill now has extra Terror Radius visible suggestions 
  • Inner Focus not has a distance restriction on viewing scratch marks 

Finally, in a few extra mundane additions, a number of new tile items have been added to the McMillan Estate map, and Tome 12: DISCORDANCE has been added to the Archives. The replace additionally options varied bug fixes.

You can learn the whole patch notes on the official Dead by Daylight forum.

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