All 25 Colony Jobs and What They Mean in I Was a Teenage Exocolonist
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I Was a Teenage Exocolonist requires a number of playthroughs to expertise it in its entirety to unlock all the things and perceive its story. This additionally goes for find out how to expertise every Colony Job to issue into its full completion. Which ones you occur to prioritise is totally as much as you so as to form your participant character’s future as ultimately depicted in its epilogue that leads to 1 of 29 endings.
What Colony Jobs are there and what stats do they symbolize?
The Living Quarters
Help within the kitchens (+2 Creativity, +2 Empathy, +1 Tammy)
Babysitting (+2 Empathy, 1+ Creativity, 1+ Tammy)
Engineering
Study Life Sciences (+2 Biology, +1 Reasoning, +1 Tangent)
Study Engineering (+1 Engineering, +2 Reasoning, +1 Tangent, +1 Nomi-Nomi)
Study Humanities (+2 Creativity, +2 Persuasion, +1 Tangent)
Tutor kids (+3 Reasoning, +1 Empathy, +1 Nomi-Nomi)
Repair robots (+3 Engineering, +2 Creativity, +1 Nomi-Nomi)
Assist in Medbay (+3 Biology, +3 Empathy, +1 Tangent)
The Garrison
Play Sportsball (+2 Bravery, +1 Toughness, +1 Anemone)
Defence coaching (+2 Combat, +1 Animals, +1 Anemone, +1 Vace)
Lookout Duty (+3 Perception, +1 Animals, +1 Anemone)
Guard Duty (+3 Combat, +2 Bravery, +1 Vace)
Expeditions
Explore close by (+2 Bravery, +1 Perception, +1 Dys)
Survey the plains (+3 Perception, +1 Animals, +1 Dys)
Forage within the Valley (+2 Perception, 2+ Biology)
Survey the Ridge (+2 Perception, +2 Engineering, +1 Dys)
Command
Deliver provides (+2 Organizing, +1 Perception, +1 Marz, +1 Rex)
Work within the depot (+2 Organizing, +2 Persuasion, +1 Marz)
Work development (+3 Engineering, +2 Toughness, +1 Rex)
Assist the Governor (+3 Persuasion, +3 Organizing, +1 Marz)
Geoponics
Shovel filth (+3 Toughness, +1 Cal)
Work on the farm (+2 Biology, +2 Toughness, +1 Cal)
Research Xenobotany (+2 Biology, +2 Organizing, +1 Cal)
Tend the animals (+3 Animals, +2 Empathy, +1 Cal)
How ought to I decide which jobs I ought to prioritize?
It could be an initially grueling activity when figuring out how greatest it is best to go concerning the quite a few months main as much as your twentieth birthday within the Colony. But don’t be too deterred for the reason that recreation requires you to play as each kind of participant character you possibly can for the complete story, and this implies how precisely you form them into who they turn out to be, together with which ability units and jobs they find yourself preferring.
This all comes into play in the way you develop and degree up particular expertise, befriend others within the colony by way of affiliating to their very own ability preferences, and aiming for various outcomes and endings in every life. The recreation is all about making new reminiscences. By honing in on explicit job paths, you’ll be rewarded with new experiences every time to open up extra story paths and different unlocks together with throughout the gallery and perks that help you within the card challenges.
So in case you are shaping your participant character to turn out to be a fighter, somebody able to holding down the fort from alien assaults, be our visitor. Or perhaps you would like to a farmer, or help within the quest of discovering a remedy from the Shimmer illness. The alternative is finally yours to make, and one during which the sport requires you to mess around with to expertise each potential previous life your participant character can expertise.
Related: What are Collectibles in I Was a Teenage Exocolonist? Answered.
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