Roblox Apeirophobia Walkthrough Levels 7-12

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Apeirophobia
Image by way of Polaroid Studios

They say for those who noclip out of actuality in simply the fitting approach, you’ll enter The Backrooms. It sounds enjoyable, possibly even thrilling … till you understand you’re defenseless towards a horde of otherworldly entities. In the Roblox expertise Apeirophobia, gamers can discover the infinite liminal areas attributed to The Backrooms.

If you’re as much as the problem, right here’s the way to make it by the final six ranges. It appears to be like like developer Polaroid Studios is certainly engaged on extra, so bookmark this web page for updates! Until then, let’s bounce proper into the thick of it, beginning — naturally — with degree 7.

How to Survive Level 7 in Apeirophobia

Apeirophobia Level 7
Image by way of Polaroid Studios

I defined this one in depth right here, however in abstract: there are not any entities on this degree, and your purpose is to seek out the entire coloured orbs and enter the sequence into the pc. I admit, this one was pure luck for me. It solely labored out as a result of I enter 3 purple orbs as an alternative of two, however even then … this was a headache.

If you get the right mixture, the pc will output a four-digit code. Take this code and enter it into the door on the back-left of the library. You’ll finally end up navigating a vent system, which ends up in a room with one other locked door. Near the door, you’ll discover a e-book stuffed with numerical codes. I simply copied the primary column of codes right into a separate program, then tried every till the door opened. It’s a number of busywork, however ideally it can save you your self a number of effort with this trial.

Through this new door, you’ll end up in one more vent system. At the tip, you’ll drop down into a brand new room with one other pc. Interact with it, and sort Y into the textual content field. Click CONFIRM. You’ll discover one other vent has opened, main again into the library’s principal room. Head to the back-right of the library, the place the extent’s exit ought to now be opened. Head by to degree 8, which I spent approach an excessive amount of time on for my very own good.

How to Survive Level 8 in Apeirophobia

Apeirophobia Level 8
Image by way of Polaroid Studios

I despise this degree. The entity right here, referred to as the Skin Stealer, is fully deaf. It’s the alternative of the Hound, which suggests it’s infinitely extra annoying. The Skin Stealer can virtually see you thru partitions, so that you’ll need to make the most of the lockers and use them to cover in case you have any doubts in anyway.

Here’s how I made it by this degree. It would possibly assist to loosely observe these instructions, improvising the place it is smart. The Skin Stealer likes to throw a wrench into our well-laid plans. Just ensure that to make use of the lockers if and when you’ll want to!!

  • At the beginning, when dealing with the branching hallway, take a proper.
  • Go straight till you see a useless finish.
  • Take a left, then take one other left. Immediately take a proper.
  • Continue ahead till you attain a useless finish, then take a proper.
  • If all is nicely by this level, you must have arrived at a room stuffed with chairs.
  • Take a proper, and proceed ahead within the chair room till you see an exit to the left. It needs to be situated close to a locker, to provide you an concept for those who’re in the fitting place or not. Take the exit to the left.
  • Immediately take a proper, then one other left. Go straight down this hallway. If all is nicely, you’ll see one other locker on the finish of this stretch. Use it if obligatory, and take the hallway to the left when you’ll be able to.
  • SPRINT DOWN THIS HALLWAY. You ought to see a inexperienced mild. TAKE A RIGHT. TAKE A LEFT.
  • If you’re in the fitting place, you’ll see a purple mild, adopted by the exit.

How to Survive Level 9 in Apeirophobia

Apeirophobia Level 9
Image by way of Polaroid Studios

OK — take one other breather. Like with degree 2, it is a pool-based degree with no entities. In order to progress, you should find a sequence of colourful slides and strategy them. That’s all.

How to Survive Level 10 in Apeirophobia

Apeirophobia Level 10
Image by way of Polaroid Studios

So, this degree might be very annoying. But, it’s doable so long as what you’re doing. First issues first, the purpose right here is to discover a key and apply it to one of many doorways within the 4 corners of the rooftop. But, you’re being focused by 3 entities — two Titan Smilers and a Phantom Smiler. If you may get begin, you would possibly be capable of dodge the Titan Smilers. I used to be in a position to, however solely as a result of I caught to the extent’s perimeter. I had a run-in with the Phantom Smiler, nevertheless it solely scared me half to dying.

It’s vital to notice right here that in case you have a key, however a door doesn’t work — that’s by design. Some of the doorways are pretend, so that you’ll need to strive your key on every till one in every of them works, whereas dodging the entities.

How to Survive Level 11 in Apeirophobia

Apeirophobia Level 11
Image by way of Polaroid Studios

I by no means would have guessed that, in a recreation with ranges like “avoid a creature who can see you from across the map,” probably the most irritating degree could be “first person platforming!” That’s proper — this degree might not have an entity, however you’ll most likely die loads, regardless. From the place you spawn, take a proper, then one other proper. Navigate previous the containers strewn throughout the ground and take a left right into a room with cabinets.

This is one other puzzle just like the one on degree 7, however fortunately, this one is a lot simpler. Take notice what colours the orbs are and retailer it in your reminiscence (or write it down). There ought to solely be 4 orbs, and the order you’ll want to recollect needs to be: closest to the door, all the way in which to farthest from the door. Head out of this room and navigate all the way in which to the opposite aspect of the hallway. You’ll see a locked door.

Approach the locked door’s mechanism and enter the colour mixture. If it’s right, the door will open and also you’ll be capable of nab a crowbar. Exit this room and take a right away proper, the place one other door, this time barricaded by wood planks, is asking your title. Break the planks with the crowbar and enter.

In this room is a pc, and, like within the second half of degree 7, it’s important to work together with it and press Y. After you click on CONFIRM, you’ll hear a gate open again the place you spawned. It’s time for some tremendous enjoyable, completely not annoying in any respect first-person platforming!! YAY!! I’m going to checklist the instructions you’ll have to observe to be able to make it by this part, however ultimately, it’s going to largely rely on you.

  • Head straight till you attain a spot. Jump throughout the hole utilizing the stray planks.
  • Jump atop the field, then drop to a decrease plank. PAUSE. Aim rigorously, then bounce ahead so as to climb the angled plank. If you bounce to the opposite aspect of it, you’ll haven’t any selection however to sacrifice your self.
  • Climb the angled plank. Turn to the fitting, and also you’ll discover a decrease platform with containers and planks. Jump to it. Then, use the plank on the far aspect to succeed in a sequence of steel cabinets with planks. Continue ahead. It needs to be apparent which path to take, but when there’s any doubt, simply take a second to go searching.
  • Eventually, you must end up atop one in every of these cabinets. At the far finish, whenever you look down, you will note a plank which you can drop right down to. Do so. Take a working begin and bounce throughout to the plank forward of you, with a field holding it down. Jump throughout the field, then use the planks to make it throughout to strong floor. Take a breather, as a result of this degree nonetheless has loads remaining.
  • Take a left, then head straight till you discover the railing has been damaged. Use this railing as a ramp to get to the steel shelving on the opposite aspect. Follow your instincts to ascend just a few tales, however watch out! Some of those skinny planks might be tough to climb.
  • Eventually, you’ll take a left and use the stray planks to traverse to an additional shelving, the place you’ll drop right down to a decrease plank.
  • Continue ahead, bounce throughout the hole to the plank construction, then leap once more to the plank with a chair and field. Climb the field, take a proper, and bounce to the following shelving.
  • If you’re in the fitting place, you’ll discover a plank forward of you that, for those who stand on it, you’ll see a damaged walkway. This might be very tough, however you’ll be able to both bounce right down to the sq. platform after which bounce to the fitting walkway, or you’ll be able to simply bounce to the walkway from the plank above.
  • Go ahead, then take a left into an workplace space. The purpose of this space is to seek out two keys that can be utilized to entry the exit of this prolonged degree. Be cautious to not fall, and find the keys. Once you’ve discovered the keys, exit this space, then observe the trail to the tip of the extent. Don’t fall!! If you die at any level on this degree, no matter how far you’ve come, you’ll have to start out all the way in which from whenever you opened the gate.

How to Survive Level 12 in Apeirophobia

Apeirophobia Level 12
Image by way of Polaroid Studios

As of writing, that is the ultimate degree. It can be up to date, so it received’t be the ultimate degree for lengthy. Thankfully, that is additionally a degree with out an entity!! The purpose right here is to seek out three work all through the maze and produce them again to the room with three empty frames. It’s not extremely tough, however have in mind which you can solely maintain one portray at a time, and for those who unintentionally glitch it out — like I did — the frames received’t take any of the work and also you’ll be compelled to reboot.

If you’ve positioned the work within the right order, the room will mild up purple and the exit will open. If not, you’ll be able to transfer them round till it’s proper. In any case, when you’ve discovered the exit, you’ll see a teaser to the subsequent degree, which appears to be like like a youngsters’s celebration.

For extra on Apeirophobia, together with a walkthrough for the primary half of at present obtainable ranges, stick to Gamer Journalist! We cowl a vast assortment of Roblox video games except for Apeirophobia!

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