A Tears of the Kingdom glitch is teaching NPCs how to fly

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It’s the early days of glitches in The Legend of Zelda: Tears of the Kingdom, but one glitch is seeing Link teaching NPCs to fly.

It could very easily be argued that glitches and weird move technology are the very foundation of Breath of the Wild. That’s why the game has such a wild speedrun, now clocking in at under 24 minutes. But Tears of the Kingdom hasn’t even been out a week yet, so whatever glitches it has found have yet to prove their worth (even if speedrunners have already started setting records). We know there are some useful glitches, like the duplication glitch that is ruining Hyrule’s economy. However, there are a few glitches that are just plain fun, and one is causing NPCs to be shot out of the sky at breakneck speed.

This particular glitch was discovered by Daniel Néia, who shared a couple of clips of the glitch in action, involving the use of Ultrahand. He first clip sees Néia fusing a homemade wagon to a rock with a Gerudo woman in the middle. Once the two objects merge, she flies off to the side, taking the Gerudo NPC with her.

In the second clip, Néia again uses Ultrahand to literally box an NPC using six pieces of wood, then flips that wood to the side, sending both him and the NPC flying into the sky. He really reminds me of those early Breath of the Wild speedruns that used stasis and stone slabs to send Link flying. Judging by the speed with which he shoots himself, there’s a chance he’ll be a useful tech for running fast, but again, it’s still early days.

If you’re worried about the NPCs disappearing forever, don’t, as they come back pretty quickly, so now you can intimidate them just as much as everyone has been intimidating (and then crucifying) the Koroks.



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